Logboek Template¶
Doelstelling¶
Wat het probleem was dat je moest oplossen met code.
Toegepaste oplossing¶
Ding 1¶
Onderdeel 1 van mijn oplossing(C# Documentation, z.d.).
extern public sealed static class Solution
{
public internal protected virtual abstract readonly partial unsafe event WhenInvented { get; }
}
Ding 2 etc.¶
Het andere onderdeel van mijn oplossing.
\[
\Large \prod_{i=1}^{n}i = n!
\tag{$n \geq 1$ en $n \in \mathbb{Z}$}
\]
Klassendiagram¶
classDiagram
note "From Duck till Zebra"
Animal <|-- Duck
note for Duck "can fly\ncan swim\ncan dive\ncan help in debugging"
Animal <|-- Fish
Animal <|-- Zebra
Animal : +int age
Animal : +String gender
Animal: +isMammal()
Animal: +mate()
class Duck{
+String beakColor
+swim()
+quack()
}
class Fish{
-int sizeInFeet
-canEat()
}
class Zebra{
+bool is_wild
+run()
}
Sequentiediagram¶
sequenceDiagram
participant S as Server
actor O as Other Clients
actor C1 as Client
C1->>S: Hi message
activate S
S->>O: Message sent by client!
deactivate S
destroy C1
S-->C1: Disconnected
S->>O: Client disconnected
create actor C2 as New Client
S-->C2: New connection
C2->>S: Ready!
activate S
S->>C2: All previously sent messages...
deactivate S
S->>O: New Client connected
Bronnen¶
- C# documentation. (z.d.) learn.microsoft.com.
Laatst geraadpleegd op 16 april 2024, van https://learn.microsoft.com/en-uk/dotnet/csharp/ - Monogame documentation. (z.d.) monogame.net.
Laatst geraadpleegd op 16 april 2024, van https://monogame.net/articles
Laatst geüpdatet:
June 4, 2024
Gecreëerd: April 16, 2024
Gecreëerd: April 16, 2024